Tuesday morning and it’s Game Update 44 day! For the design team, that means most of the work is in the past — we had checked in all our changes weeks ago, and fixed up all the bugs by last week, so we’re already well focused on GU45 content. For the engineering folks, however, today is a much busier day. MissDoomCookie and I are usually the early birds of the team and are generally in the office by 8 am most days. On Game Update days Kirstie beats us in however — and better yet, she sometimes brings in muffins and bagels for the others working on the update, which this morning means leftovers: a very yummy pumpkin muffin for me.
The past month has been quite full, and also full of changes in various ways. It started out on quite an exciting note: the 9th anniversary of the original launch of EverQuest, which started it all. I was working for Sony Pictures Entertainment at the time, so it wasn’t till 2001 that I was introduced to EverQuest, when one of their marketing team came to visit the office I was based in and worked out of our location for a few months marketing the Rise of Kunark in Asia Pacific. And that was the start of a beautiful relationship — not with the marketing guy, but with Norrath, and of courses with many of the friends I made in Norrath too — a relationship that ultimately led me to work on EverQuest II, 7 years later. The company put on a barbeque out in the parking lot, and there was much rejoicing, beer, and food.
This past month has also seen some sad changes though, as a few of the design team have decided to move on to other things. Some have just moved to other projects within SOE for a change of pace, others have accepted external offers, and in both cases the changes are an excellent opportunity for them, but it’s still a little sad to see empty desks appear. However, we are interviewing for replacements at the moment, and I hope we will soon find some great new folks to bring the team back to full size once more!
Most exciting for me personally this month was the approval of my visa renewal! My US work visa was due to expire at the end of this month, so I was much relieved to be told that the extension for another year has been approved by the Department of Immigration. It appears that I get to work on tradeskills for another year at least, which makes me very happy, and hopefully makes everyone else happy too - particularly weaponsmiths, as I’m working on some improvements to their weapons this month. I am, of course, still a scary immigrant; the banks still don’t trust me much, and the instructions on the visa paperwork refers to me in the friendly terms of “the alien” all over the place. “The alien must keep this portion of the card with his or her passport at all times”. Jindrack wanted to know if I have my own starship too. I wish! For now, I’ll just have to make do with visiting the Temple of Life in North Qeynos.
Emily “Domino” Taylor